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PostPosted: Wed Jul 16, 2014 10:55 am 
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Grinder
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These were supposed to be featured on my project, but I don't see why shouldn't I upload it, after all you guys would be able to do so by extracting them from my project folder. Anyway, I first got this idea while making levels for my project's world 2. I was placing the same enemies again and again and thought that might be boring, and when I saw the SMW Spiny, I came with this idea: make various versions of the SMB3 Spiny replacing other NPCs, and here it is.

SMW
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SMB3
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SMB2
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SMB
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Image Image Image Image Red Spiny - They turn on cliffs.
Image Image Image Image Blue Spiny - They fall on cliffs. (Replaces the SMW Spiny)
Image Image Image Image Green Spiny - They walk faster and fall on cliffs. (Replaces the Sidestepper)
Image Image Image Image Violet Spiny - They jump constantly. (Replaces the Fighter Fly)
Image Image Image Image Yellow Spiny - They jump when you try to jump over them. (Replaces the Nipper)
Image Image Image Image Grey Spiny - They walk on walls and the roof. (Replaces the SMW Spike Top)

NOTE: All of them except for the Grey Spiny are killable by fireballs. I couldn't make the Spike Top killable by fireball, blame Redigit for this. joking
NOTE 2: There's no graphic for the red spiny since SMBX includes already a graphic for it, but I included the .txt file that will make him turn on cliffs. Don't forget to include it on your level folder in case you want to mark a difference between the red and the blue spiny.

Download SMW Version: https://www.dropbox.com/s/m6h0me60fz4ip ... Family.zip
Download SMB3 Version: https://www.dropbox.com/s/5nkc1c4i3szxo ... Family.zip
Download SMB2 Version: https://www.dropbox.com/s/9ywiyy69hprnp ... Family.zip
Download SMB Version: https://www.dropbox.com/s/w23edskzcj27q ... Family.zip

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Last edited by Natsu on Sat Jul 19, 2014 3:55 pm, edited 5 times in total.

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 Post subject: Re: SMB3 Spiny Family
PostPosted: Wed Jul 16, 2014 10:58 am 
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Koopa Shell
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What a cute family!
TIME TO MURDER IT!!!11!1

wow, it's a simple npc replacement and recolor but it's done good!
nice work!

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 Post subject: Re: SMB3 Spiny Family
PostPosted: Wed Jul 16, 2014 11:00 am 
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Grinder
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Thanks. I didn't intent to make anything to complicated out of this, but I think it shall be useful for many people. I may even make a SMW version of this pack if you guys want.

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 Post subject: Re: SMB3 Spiny Family
PostPosted: Wed Jul 16, 2014 11:49 am 
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Koopa Shell
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Creative idea. This opens up a lot of possibilities for levels, no matter what type of level. Nice work!


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 Post subject: Re: SMB3 Spiny Family
PostPosted: Wed Jul 16, 2014 11:56 am 
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Ripper II
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The idea is good, but the graphics are simple, not that that's a problem.

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 Post subject: Re: SMB3 Spiny Family
PostPosted: Wed Jul 16, 2014 1:11 pm 
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Bob-omb
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This is really cool, they would be great for a themed level, or just for an interesting touch to one.

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 Post subject: Re: SMB3 Spiny Family
PostPosted: Wed Jul 16, 2014 3:04 pm 
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Lakitu
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Can you please make one that replaces smb3 koopas? In both diffrent colors?

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 Post subject: Re: SMB3 Spiny Family
PostPosted: Wed Jul 16, 2014 5:36 pm 
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Grinder
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If I do that it wouldn't make any sense, since you aren't supposed to be able to stomp them or kill them with a spin jump. So no, sorry.

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 Post subject: Re: SMB3 Spiny Family
PostPosted: Wed Jul 16, 2014 5:40 pm 
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Koopa Troopa
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I would have left the red spiny to have the property of fall off cliffs, and the blue one would adquire that property (like they do the Shy Guys).
Anyways, nice recolors! It would be nice a spiny that would have something different but the color.

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 Post subject: Re: SMB3 Spiny Family
PostPosted: Wed Jul 16, 2014 5:43 pm 
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Boom Boom
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SuperYoshiRex64 wrote:
Can you please make one that replaces smb3 koopas? In both diffrent colors?

What color should they be?

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