NOTE: You are browsing an archive of the Super Mario Bros. X forums from July 21, 2014.

Super Mario Bros. X Forums

Forums for SMBX
It is currently Sat Feb 24, 2018 10:22 am

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 46 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
PostPosted: Sun Feb 23, 2014 11:05 pm 
Offline
Boom Boom
Boom Boom
User avatar

Joined: Sun Dec 22, 2013 1:01 pm
Posts: 1629
Can you please ask Lxnuir to allow you to use Rolling Hills? It's no fair that you can't release them after recoloring so many BGOs.
EDIT: You know that Small Bowser you wanted to remake? Here is the sprite sheet.
http://mfgg.net/index.php?act=resdb&par ... 1&id=21165

_________________
My graphics pack!
First to discover:
Spark
Eerie
Grinder
Rainbow Shell
Birdo
Image
Image


Top
 Profile  
 
PostPosted: Mon Feb 24, 2014 3:46 am 
Offline
Hoopster
Hoopster
User avatar

Joined: Tue Feb 18, 2014 9:14 am
Posts: 157
Location: Russia
i see what many very big.nice ice tiles.king bill is very cool. nice graphics!

_________________
My channel (news about PlatGEnWohl and SMBX tests):
http://www.youtube.com/channel/UC6h-42umT14iR1wa3VkOs3Q[/size]
Support:
PlatGEnWohl (engine.wohlnet.ru)
and
Image
(Super mario ultra B.)


Top
 Profile  
 
PostPosted: Mon Feb 24, 2014 9:15 am 
Offline
Cecil
Cecil
User avatar

Joined: Sun Dec 01, 2013 2:16 pm
Posts: 759
Spoiler: show
Image Image

The unused castle graphic from SMB3 for the NES and the ice tileset. I made those exact same graphics for Mushroom Robbers: Revisited and Valtteri Island: Revisited. Are you presenting them as your pack's content or are they there just to complement the other graphics seen in those screens?

_________________
Valtteri
Image Image Image
Image
I also have a graphics pack now! viewtopic.php?f=31&t=1386
YouTube channel: http://www.youtube.com/user/ValtteriValtteri24


Top
 Profile  
 
PostPosted: Mon Feb 24, 2014 11:38 am 
Offline
Birdo
Birdo
User avatar

Joined: Fri Dec 20, 2013 2:46 pm
Posts: 1572
Location: The place you're too stupid look idiot
What?! Isn't this the project forum? Nah I'm just joking. To be really honest with you Squishy; THIS IS AMAZING! The graphics looks just too epic for me to download. I loved that you made sprites of official artworks which I'll be definitely use for my project. The new tileset and NPCs is awesome and it looks pretty neat. But I think I've seen the ice tileset in one of the screenshots before. I may be wrong though. But besides still love your GFX and keep up the good work!

_________________
THAT'S RIGHT FOLKS! KNUX'S FORUM IS BACK IN ACTION
<SommerMelanie> Tiny Mario can walk on Water
<SommerMelanie> Mario is Jesus
<Joey> you want a dickpic
<pixels> this forum has enough keys to solve SMW twenty times over
<bossedit8> abuse nicely
Also known as Sock and Ice on the IRC.
Nintendo Network ID: zlakerboy357
Image
Image
Image
Demo 2.1 is now finally released for my project.
Image


Top
 Profile  
 
PostPosted: Mon Feb 24, 2014 5:02 pm 
Offline
Lakitu
Lakitu
User avatar

Joined: Sun Feb 23, 2014 2:28 pm
Posts: 494
Location: Rex Island
Hi! Your CGFX pack is awesome!

_________________
Never trust a rex....
http://www.youtube.com/watch?v=bfpbrkkGFzA
Rex is watching you....
When you need to improve your levels then you need inspiration of everything you see.
~ SuperYoshiRex64
Its unfair how some levels on youtube gets more likes then other levels...I hate it when my level get only three likes...
▼◆●▲▼☆★~ SuperYoshiRex64
If you like my design or other stuff, or if you just like me, then put this in your singature!
Image
I DON'T CARE ABOUT PERFECTION...I CARE ABOUT GOOD THINGS....THAT ARE NOT ALWAYS PERFECTION...
MUWAHAHAHA!!! http://www.youtube.com/watch?v=6KdXzNTS_jM
This lovely user intro is made by pivotchannel! :) http://www.youtube.com/watch?v=LrB5YvJi ... fCNwCIkboA


Top
 Profile  
 
PostPosted: Tue Feb 25, 2014 2:24 am 
Offline
Bit
Bit
User avatar

Joined: Sat Dec 21, 2013 5:30 am
Posts: 145
Location: Australia
Valtteri wrote:
Spoiler: show
Image Image

The unused castle graphic from SMB3 for the NES and the ice tileset. I made those exact same graphics for Mushroom Robbers: Revisited and Valtteri Island: Revisited. Are you presenting them as your pack's content or are they there just to complement the other graphics seen in those screens?


The Penguin Mario one was from a level I was making with your ice tileset for Utopia. It isn't included though I probably should have specified that. Anything in the screens not made by me would be due to being levels for Utopia that are using 1 or more GFXs made by me. As for the Unused Ghost House level, I found it on The Cutting Room for and decided to revamp it, using the SMB3 Fortress's shading to make it fit exactly with the other SMB3-styled level points. You can see it in a early Beta screenshot of Utopia's Desert World. I wasn't aware that anyone else had already made it. I suppose the only way to tell them apart would be the shading, I mean surely that can't be identical.

Here's the Beta Screen:
Spoiler: show
Image

_________________
Squishy Rex's CGFX Pack v1.5 UPDATE:
Over 30MB of custom GFX!

Image
OUT NOW!
Image
Coming Soon!
Image
To show your support add any of these Userbars to your Signature!

"Time for adventure!" - Captain Toad


Top
 Profile  
 
PostPosted: Tue Feb 25, 2014 9:20 am 
Offline
Ripper II
Ripper II
User avatar

Joined: Sat Dec 21, 2013 3:58 pm
Posts: 307
Location: Mah House
Looks great, though i'd suggest u putting vines instead of ladders.


Top
 Profile  
 
PostPosted: Tue Feb 25, 2014 9:43 am 
Offline
Cecil
Cecil
User avatar

Joined: Sun Dec 01, 2013 2:16 pm
Posts: 759
Squishy Rex wrote:
The Penguin Mario one was from a level I was making with your ice tileset for Utopia. It isn't included though I probably should have specified that. Anything in the screens not made by me would be due to being levels for Utopia that are using 1 or more GFXs made by me. As for the Unused Ghost House level, I found it on The Cutting Room for and decided to revamp it, using the SMB3 Fortress's shading to make it fit exactly with the other SMB3-styled level points. You can see it in a early Beta screenshot of Utopia's Desert World. I wasn't aware that anyone else had already made it. I suppose the only way to tell them apart would be the shading, I mean surely that can't be identical.

Here's the Beta Screen:
Spoiler: show
Image

I see. Yeah, we shaded the level a tad differently, but we both used colors from the other fortress graphic in SMB3 for the SNES.

Image Image

But that's not an issue, people get the same ideas all the time. I've seen many other people attempt 16-bit rendering unused NES graphics taken from The Cutting Room Floor. :P Good luck with your pack, it's looking great!

_________________
Valtteri
Image Image Image
Image
I also have a graphics pack now! viewtopic.php?f=31&t=1386
YouTube channel: http://www.youtube.com/user/ValtteriValtteri24


Top
 Profile  
 
PostPosted: Thu Mar 13, 2014 8:02 am 
Offline
Bit
Bit
User avatar

Joined: Sat Dec 21, 2013 5:30 am
Posts: 145
Location: Australia
I have found an error in one of the custom Backgrounds I made, it is called "Foo's Floaty Fogway BG" and is found in the SMB3 Backgrounds section. The issue is that for some reason I made it the wrong size and therefore will not work at all. Here is a replacement that does work. Sorry for the inconvenience. Hopefully there are no more problems, though if you find any please let me know and I will fix them. The v1.6 update will see a complete overhaul, so things like this will be not be a problem.

http://www.mediafire.com/download/zup68sbuv3w31au/Foo&#39;s_Floaty_Fogway_-_Squishy_Rex.zip

_________________
Squishy Rex's CGFX Pack v1.5 UPDATE:
Over 30MB of custom GFX!

Image
OUT NOW!
Image
Coming Soon!
Image
To show your support add any of these Userbars to your Signature!

"Time for adventure!" - Captain Toad


Top
 Profile  
 
PostPosted: Thu Mar 13, 2014 1:17 pm 
Offline
Grinder
Grinder
User avatar

Joined: Fri Dec 27, 2013 8:36 am
Posts: 1139
Location: Italy. I must say other?
The foreground pipe in the SMW section have some graphics that doesn't work. Also you must fix the code of the NES Chain Chomp prototype in the SMB3 section.

_________________
Welcome to the hell...
My project: The Star of Subcon
My channel
I discovered what's castlewars' CC8 level's name by saying random things.
I am a member on reghrhre's forum. I support that, so I put a link.
Below other links of forums I support.
Knux's forum
SMBXtreme forum
<m4sterbr0s>But yeah, some people on the forums need to mature more.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 46 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Back to Super Mario Bros. X